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Experience

Where I've worked and what I've built.

mar 2024 → present current

Tangle

role: Rust Engineer

Engineer for the Tangle blockchain network and its ecosystem. Async Rust and Solidity across the chain runtime, the Blueprint SDK, and the Blueprint AI agent platform.

  • Key developer of the Blueprint SDK — building decentralized services that run on Tangle and EigenLayer with P2P networking, threshold signatures, and trusted execution
  • Led full EigenLayer integration into the Tangle ecosystem, including initial port and ongoing co-development of EigenLayer's Rust SDK
  • Built cargo-tangle, the CLI for generating, deploying, and interacting with Tangle Blueprints and EigenLayer AVSs
  • Led context engineering for Blueprint Agent — an AI platform for generating software across a curated set of technology stacks
Rust Solidity Substrate libp2p EigenLayer TypeScript Cloudflare Workers

apr 2023 → present current

Avarok Cybersecurity

role: Software Engineer

Quantum-resistant network security in async Rust. Core developer on the Citadel SDK and the application stack built on top of it.

  • Core developer and maintainer of the Citadel SDK — a quantum-resistant network security toolkit using the Citadel Protocol
  • Led development of the Citadel Internal Service — a backend building block for quantum-resistant communication platforms
  • Key developer of Citadel Workspace — a quantum-resistant communication platform built on the Citadel SDK
Rust async post-quantum crypto Tauri WebRTC QUIC FIDO2

sep 2023 → apr 2025

T'sarE LLC

role: Programming Lead

Led the engineering side of Galaxy Gang, an Unreal Engine 4 title. Managed a team of 10–20 programmers and worked directly with department leads and the CEO.

  • Led 10–20 programmers building Galaxy Gang in Unreal Engine 4 with C++ and Blueprints
  • Managed development across interfaces, character systems, AI, level design, and backend infrastructure
  • Built reusable tools and workflows; trained and mentored ~20 junior programmers
C++ Unreal Engine 4 Blueprints team lead

mar 2023 → sep 2023

T'sarE LLC

role: Game Developer

  • Contributed to Galaxy Gang by reviewing, refactoring, and implementing Blueprints and C++
  • Took ownership of backend development and built reusable tools to improve the dev workflow
C++ Unreal Engine 4 Blueprints

nov 2022 → mar 2023

Varsity Tutors

role: Programming Tutor

  • Tutored students in Python, C++, data structures, and algorithms
Python C++

2018 → 2022

SIU Carbondale

role: IT Specialist

  • Managed Active Directory environments, lab systems, and hardware infrastructure
Active Directory networking