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Projects

Things I've built, shipped, and contributed to.

Decentralized Infrastructure

Blueprint SDK

SDK for building decentralized services across Tangle, EigenLayer, and EVM chains. P2P networking via libp2p, threshold signatures, multi-party computation, trusted execution environments, and WASM runtimes.

Rust libp2p MPC threshold signatures WASM

AI Platform

Blueprint Agent

Production AI agent platform with React frontend, Cloudflare Workers backend, Supabase, LiteLLM, RAG pipelines, and Stripe billing.

TypeScript React Cloudflare Workers Supabase

Post-Quantum Networking

Citadel Protocol

Post-quantum secure networking in async Rust. Kyber, NTRU, a custom 3D matrix ratcheting algorithm, and transport across TCP, TLS, QUIC, UDP, and WebRTC with NAT traversal.

Rust async Kyber NTRU QUIC

Blockchain

Tangle Network

Substrate-based blockchain with EVM compatibility and ZK proofs. Worked on the core runtime, smart contract libraries, and validator infrastructure.

Rust Substrate Solidity EVM

Encrypted Communication

Citadel Workspace & Agent

Encrypted workspace app for messaging, file-sharing, and collaboration. Runs on a background daemon that bridges client apps to the Citadel Protocol over TCP, UDP, WebSockets, and P2P.

Rust TypeScript P2P WASM

Game Development

Galaxy Gang

Led up to 20 programmers building a game in Unreal Engine 4/5. Built gameplay systems, the networking layer, and the build pipeline with Wwise audio.

C++ Unreal Engine 4/5 Wwise

Personal

Meikai

Magic: The Gathering deck builder with AI-assisted analysis. Build decks, manage collections, search cards, and get recommendations from an agent that can read your collection directly.

TypeScript React AI